tag:blogger.com,1999:blog-2111617408292797986.post1020701566499135688..comments2022-11-11T00:16:23.963-05:00Comments on Mariko Nightfire: A Virtual Life: Walking with WindlightMariko Nightfirehttp://www.blogger.com/profile/16389038692345362814noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2111617408292797986.post-24443477201801298062011-01-11T20:38:48.945-05:002011-01-11T20:38:48.945-05:00To Anonymous: Thank you for your comment. Yes, I a...To Anonymous: Thank you for your comment. Yes, I am aware. But, I’m sure that you know that lighting is a very complex subject. It doesn’t mean that you can only see 6 illuminated objects at once. I have a party area in my sim where I have an array of 131 illuminated objects (Japanese lanterns). All are visible and illuminated and all are unaffected by avatars wearing facelights. I have never seen them dim or blink. But I trust you when you say that you have seen such problems.<br /> <br />I do know that when two lighted objects of different intensity overlap, the lower intensity object will turn off. I can see a situation in which a walking avatar, wearing a high intensity facelight, can enter the radius of some other lighted object and that object will turn off as long as the facelight is in its radius. Perhaps that is the blinking that you have experienced in your viewer. But, I did say that facelights should be worn responsibly. A low intensity soft facelight with a small radius should not present problem. Such facelights are less likely to overlap other lighted objects, and, if they do, it would be the facelight that turns off in your viewer.<br /> <br />My question for you is, if it is shown that walking with windlight is inferior to walking without, why would you walk with windlight? If you are not convinced by the empirical evidence in this post, I have another post planned that will clearly show this.Mariko Nightfirehttps://www.blogger.com/profile/16389038692345362814noreply@blogger.comtag:blogger.com,1999:blog-2111617408292797986.post-78303653645312886892011-01-09T13:33:16.417-05:002011-01-09T13:33:16.417-05:00Most residents have their setting at mid? Where di...Most residents have their setting at mid? Where did you get this info?<br /><br />I have never used a facelight for any of my images. I don't care if others don't but if you use windlight correctly you avatar looks amazingDarkley Aeonhttp://www.flickr.com/photos/darkley/noreply@blogger.comtag:blogger.com,1999:blog-2111617408292797986.post-91765845198523956242011-01-08T21:02:34.191-05:002011-01-08T21:02:34.191-05:00You do realize that SL only renders 8 lights at a ...You do realize that SL only renders 8 lights at a time - 2 reserved for sun & moon - so if you're in an area where the builder has created lights for effect, your facelights are causing things to blink and/or be washed out for others? Our windlight settings do not cause issues for you. Why should your 2007 era facelights cause issues for the rest of us?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2111617408292797986.post-75587229668714542992011-01-08T18:41:11.039-05:002011-01-08T18:41:11.039-05:00Most residents in SL have their graphics set on Mi...Most residents in SL have their graphics set on Mid and do not have atmospheric shaders on. Have you seen how you look without a facelight and without atmospheric shaders on. Horribly old with your skin ill fitting to your face. This is the problem that I pointed out in that, being view side only, windlight robs us of a common point of reference. Well, I'm also glad that turning off local lights while walking with windlight will reduce the ranks of the FaceLight Gestopo. And thanks for your recommended settings for picture taking. Please see my latest post on achieving avatar realism in SL photography.Mariko Nightfirehttps://www.blogger.com/profile/16389038692345362814noreply@blogger.comtag:blogger.com,1999:blog-2111617408292797986.post-7110404063669197012011-01-08T16:09:17.015-05:002011-01-08T16:09:17.015-05:00Most of us just turn off local lights or in viewer...Most of us just turn off local lights or in viewer 2 uncheck "render attached lights" so that we don't have to see you with your floodlights on.<br />For the record, facelights make you look terrible.<br />If you are concerned about the way your av looks in pictures, use Caliah Lyon windlight, turn on anti aliasing, and take really high res pictures. <br />You will definitely see an improvement from the way your pictures are now.Anonymousnoreply@blogger.com